


I was immediately reminded of Nier, particularly the way that everything had a very dream-like and ethereal feel that made it almost seem like it wasn’t really happening. It’s a heavy tonal shift from the intense action and alternating mature/immature antics of the characters found in the rest of the game. The color palette shifts to a gorgeous black-and-white, the camera maneuvers wildly to capture the intriguing imagery, and the fantastic music begins to play over it all. This sequence is the most striking thing I’ve seen in a game this year. A typical section with Mikhail, not at all like the end game sequence. The section quickly builds in intensity, requiring quicker button presses and better timing, until it reaches a crescendo and ends with the final cutscene. You play as Mikhail, Zero’s dragon, and have to time button presses to music in order to succeed, essentially shielding him from attacks by a giant creature. The final chapter changes from a character-action game, complete with combo trees and lots of murdering, to what is essentially a rhythm-based minigame. It all comes together to make a game that is truly unlike anything else I’ve played.ĭrakengard 3 is also capped off with a singular experience, a last-minute shift in gameplay style that is unlike anything I’ve seen before. This quirkiness can seem a bit crass at times, but it also manages to be exceptionally funny from top to bottom. The rest of the cast is delightfully quirky, with some dialogue that may make those with Puritan sensibilities cringe in distaste. Zero is a fantastic character, maybe one of the best female characters I’ve seen, who feels very realistic and beholden to only her own desires and demands. It wasn’t so much the story beats, although those had their moments, but the characters that made it great. While it had some repetitive gameplay and quite a bit of jank, it also featured a very unique story, one that felt very much like it came from that team behind Nier. Also, be wary of the images used on this post, as I have included a few from this sequence. If you want to be surprised by it (and it can be quite surprising), you may not want to read any further. I won’t get into too many of the greater story details, but the final sequence will be discussed at length. NOTE: I will be talking extensively about the very end of Drakengard 3.
